Terje Medicine - Guide complète
Terje Medicine
Mod de refonte médicale avancée pour DayZ.
Description
Ce mod introduit un système médical plus profond et plus réaliste, renforçant l'immersion de survie dans DayZ. Chaque maladie et chaque blessure évoluent par stades distincts, avec des symptômes et traitements spécifiques. Il inclut de nombreux médicaments, outils et méthodes de diagnostic, du bandage de base jusqu'aux procédures chirurgicales avancées. Pour survivre, il faut surveiller attentivement l'état du personnage et intervenir correctement pour éviter les infections et l'aggravation.
Composants principaux
- Prophylaxie et traitement: médicaments, vaccins, désinfection.
- Condition physique: hématomes, blessures par balle, blessures d'arme blanche, lésions des organes internes, sutures chirurgicales, commotion cérébrale, hémostase, hématopoïèse.
- Infections et maladies: rhume/pneumonie, intoxication alimentaire, intoxication chimique, virus zombie, septicémie, rage.
- Sintomi: douleur, surdosage.
- États émotionnels: sommeil, santé mentale.
- Zones: zone psionique.
Prophylaxie et traitement
MÉDICAMENTS
Medicines are divided into three categories: tablets, ampoules and injectors. Comprimés are mainly used in early stages and for prevention; each pack contains ten tablets and matching packs can be combined. Ampoules contain stronger drugs for complex diseases or moderate-to-severe stages and require a syringe. After each injection, the syringe becomes contaminated and must be disinfected with alcohol or boiled in a pot of water over a fire. Injecteurs work similarly to ampoules but do not require a syringe because they are single-use.
VACCINS
Vaccins provide protection against the most dangerous diseases by significantly reducing infection risk. After administration, specific immunity develops: this helps the character avoid infections in contaminated environments. To maximize protection, vaccinate in advance and periodically check when a booster is needed.
| Nom | Phase | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|
| Vaxicam | Vaccin | Ampoule | 14400 | 0.8 |
| Zerivax | Vaccin | Ampoule | 7200 | 1.5 |
| Rabivax | Vaccin | Ampoule | 14400 | 1.3 |
DÉSINFECTION
Disinfection is mandatory to maintain sterility and prevent wound infections. Dirty medical tools must be disinfected before use to reduce contagion risk. Before medical or surgical procedures, it is also important to disinfect hands, especially in field conditions.
| Nom | Phase |
|---|---|
| Alcohol tincture | Disinfection |
| Disinfectant spray | Disinfection |
Condition physique
HÉMATOMES
Hematomas can appear after zombie hits or blunt weapon trauma. If numerous, health starts to drop. They heal naturally over time, but ointments speed up recovery.
| Nom | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|
| Viprosal | Ointment tube | 300 | 0.0 |
| Capsicum | Ointment tube | 400 | 0.0 |
| Finalgon | Ointment tube | 600 | 0.0 |
LÉSIONS DES ORGANES INTERNES, PAR BALLE ET PAR ARME BLANCHE
The character can suffer puncture wounds (melee weapons) or bullet wounds (firearms), both potentially with heavy bleeding and immediate bandaging needs. Hemostatic bandages are more effective than regular bandages or rags. After bandaging, mild bleeding can remain until the foreign body is removed surgically. In severe cases, internal organ injuries may develop, deeper and harder to treat. Ballistic vests in good condition can reduce or block hits depending on caliber; if a hit is stopped, a non-penetrating injury can still remain as a hematoma.
| Nom | Forme et conditionnement | Volume | Organes internes (force/temps) | Balle (force/temps) | Blessure par coupure (force/temps) |
|---|---|---|---|---|---|
| Medical Bowl with Instrument (Ceramic) | Outils chirurgicaux | 1 | 0.05/90 | 0.2/40 | 0.4/30 |
| Medical Bowl with Instrument (White) | Outils chirurgicaux | 1 | 0.05/90 | 0.2/40 | 0.4/30 |
| Field Surgical Kit | Kit chirurgical | 5 | 0.2/40 | 0.5/25 | 0.7/20 |
| IFAK | Kit universel | 10 | 0.3/40 | 0.6/30 | 0.8/20 |
| AFAK | Kit universel | 20 | 0.3/40 | 0.6/30 | 0.8/20 |
SUTURES CHIRURGICALES
Surgical sutures are applied during surgery and must be disinfected regularly to prevent sepsis. Proper hygiene and sterilization are essential for effective healing.
| Nom | Forme et conditionnement | Volume | Organes internes (force/temps) | Balle (force/temps) | Blessure par coupure (force/temps) |
|---|---|---|---|---|---|
| Medical Bowl with Instrument (Ceramic) | Outils chirurgicaux | 1 | 0.05/90 | 0.2/40 | 0.4/30 |
| Medical Bowl with Instrument (White) | Outils chirurgicaux | 1 | 0.05/90 | 0.2/40 | 0.4/30 |
| Field Surgical Kit | Kit chirurgical | 5 | 0.2/40 | 0.5/25 | 0.7/20 |
| IFAK | Kit universel | 10 | 0.3/40 | 0.6/30 | 0.8/20 |
| AFAK | Kit universel | 20 | 0.3/40 | 0.6/30 | 0.8/20 |
COMMOTION CÉRÉBRALE
Concussion can result from a strong head impact with blunt objects, nearby explosions, or small-caliber hits stopped by a ballistic helmet. Initial symptoms include headache, dizziness, unstable coordination and blurred vision. It fades over time, but specific medications speed up recovery.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Noopept | Traitement | - | Comprimés | 380 | 0.35 |
| Neirox | Traitement | - | Ampoule | 600 | 0.6 |
| Neirox | Traitement | - | Injecteur | 500 | 0.3 |
HÉMOSTASE (VITESSE DE SAIGNEMENT)
Hemostasis is the natural process by which the body reduces bleeding. Some medicines slow blood loss and buy time to stabilize or receive additional care.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Vikasol | Traitement | 1 | Comprimés | 300 | 0.15 |
| Erytromixelin | Traitement | 3 | Injecteur | 300 | 0.32 |
HÉMATOPOÏÈSE (RÉGÉNÉRATION DU SANG)
Hematopoiesis is the blood regeneration process. Specific medicines increase blood recovery speed and help you recover faster after scratches, cuts and bullet wounds.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Irovit | Traitement | 1 | Comprimés | 120 | 0.3 |
| Magnesium sulfate | Traitement | 1 | Comprimés | 120 | 0.3 |
| Eritropoietina | Traitement | 1 | Ampoule | 600 | 0.4 |
| Eritropoietina | Traitement | 1 | Injecteur | 900 | 0.4 |
| Erytromixelin | Traitement | 2 | Injecteur | 300 | 0.32 |
Infections et maladies
RHUME / PNEUMONIE
Cold and flu can appear after prolonged exposure to low temperatures. If untreated, a mild cold can progress to pneumonia; at that stage health drops progressively. It is treated with suitable-level antibiotics (often with multiple doses). A mild cold may also resolve with warm rest.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Tetraciclina | Traitement | 1 | Comprimés | 300 | 0.45 |
| Paracetamolo | Traitement | 1 | Comprimés | 200 | 0.45 |
| Amibaktam | Traitement | 1 | Comprimés | 60 | 0.05 |
| Ibuprofene | Traitement | 2 | Comprimés | 300 | 0.35 |
| Nurofen | Traitement | 2 | Comprimés | 300 | 0.52 |
| Amoxiclav | Traitement | 2 | Comprimés | 1200 | 0.75 |
| Piperacillina | Traitement | 2 | Comprimés | 1100 | 0.45 |
| Ketarol | Traitement | 2 | Ampoule | 1200 | 0.5 |
| Amoxivan | Traitement | 2 | Ampoule | 900 | 0.3 |
| Topoisomerasi | Traitement | 3 | Injecteur | 900 | 0.65 |
| Imipenem | Traitement | 3 | Ampoule | 900 | 0.7 |
| Flemoclave | Traitement | 3 | Ampoule | 1200 | 0.8 |
| Amoxiclav | Traitement | 3 | Injecteur | 1800 | 0.6 |
| Vaxicam | Vaccin | - | Ampoule | 14400 | 0.8 |
INTOXICATION ALIMENTAIRE
Food poisoning can come from spoiled or undercooked food, rotten fruit, poisonous mushrooms, dirty water, or accidental ingestion of substances like gasoline. Nausea and vomiting appear quickly; without treatment it can worsen with dehydration and progressive health loss.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Activated charcoal | Traitement | 1 | Comprimés | 300 | 0.01 |
| Polisorb | Traitement | 1 | Comprimés | 300 | 0.05 |
| Ftalazolo | Traitement | 1 | Comprimés | 1200 | 0.25 |
| Mesalazina | Traitement | 2 | Comprimés | 600 | 0.35 |
| Chelating tablets | Traitement | 2 | Comprimés | 600 | 0.6 |
| Metoclopramide | Traitement | 2 | Ampoule | 1200 | 0.4 |
| Heptral | Traitement | 3 | Ampoule | 600 | 0.6 |
| Stomaproxidal | Traitement | 3 | Injecteur | 900 | 0.68 |
INTOXICATION CHIMIQUE
Chemical poisoning occurs by inhaling toxic gas. Initial symptoms are coughing, then nausea and vomiting with progressive worsening. In advanced stages it causes severe health loss and can become fatal without rapid intervention.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Rombiopental | Traitement | 1 | Comprimés | 30 | 0.15 |
| Neurocetal | Traitement | 2 | Ampoule | 500 | 1.25 |
| Injecteur AntiChem | Traitement | 3 | Injecteur | 180 | 1.1 |
VIRUS ZOMBIE
The zombie virus spreads through aerosols and bodily fluids, with low probability during close combat but much higher risk from wounds inflicted by zombies. Masks and ballistic protection reduce the risk. Incubation is long (over one real hour), leaving time to find an antidote; in the terminal stage, health collapses quickly.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Zivirol | Traitement | - | Ampoule | 1000 | 2.35 |
| Zivirol | Traitement | - | Injecteur | 1200 | 2.5 |
| Zerivax | Vaccin | - | Ampoule | 7200 | 1.5 |
SEPTICÉMIE
Sepsis occurs when an infection enters an open wound, for example after zombie scratches, knife wounds or bullet wounds. The risk increases significantly if the wound is handled with dirty hands. Without treatment, health progressively worsens.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Flemoclav | Traitement | 3 | Ampoule | 1200 | 0.8 |
| Imipenem | Traitement | 3 | Ampoule | 900 | 0.7 |
| Amoxiclav | Traitement | 3 | Injecteur | 300 | 0.6 |
| Topoisomerasi | Traitement | 3 | Injecteur | 600 | 0.65 |
RAGE
Rabies is transmitted by bites from infected animals, such as wolves. After infection it progresses in stages: in the first phase, symptoms are mild and easy to ignore; in the second, severe nausea and vomiting appear, blocking food and hydration; in the third phase, body temperature rises drastically with rapid health loss and very low survival chances. Without timely treatment it is lethal.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Rifampicina | Traitement | 3 | Ampoule | 300 | 1.35 |
| Rabinoline | Traitement | 2 | Ampoule | 600 | 0.8 |
| Rabinucoline | Traitement | 3 | Injecteur | 900 | 1.46 |
Sintomi
DOULEUR
Pain comes from different traumas and intensity depends on wound severity. It tends to decrease over time, but suitable painkillers accelerate functional recovery.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Codeina | Traitement | 1 | Comprimés | 300 | 0.2 |
| Analgin | Traitement | 1 | Comprimés | 500 | 0.15 |
| Nimesulide | Traitement | 1 | Comprimés | 600 | 0.25 |
| Paracetamolo | Traitement | 1 | Comprimés | 200 | 0.45 |
| Ibuprofene | Traitement | 1 | Comprimés | 600 | 0.35 |
| Nurofen | Traitement | 1 | Comprimés | 350 | 0.52 |
| Noopept | Traitement | 1 | Comprimés | 380 | 0.35 |
| Ketarol | Traitement | 1 | Ampoule | 1200 | 0.5 |
| Novocaina | Traitement | 2 | Ampoule | 1200 | 0.4 |
| Morphinocin | Traitement | 3 | Ampoule | 850 | 0.52 |
| Esobarbital | Traitement | 3 | Ampoule | 900 | 0.65 |
| Reanimatal | Traitement | 1 | Injecteur | 240 | 1.85 |
| Morphine | Traitement | 3 | Injecteur | 300 | 0.75 |
| Promidol | Traitement | 3 | Injecteur | 600 | 0.45 |
SURDOSAGE
Overdose occurs when the body receives excessive amounts of medicines or toxic substances. The value decreases gradually as toxins are eliminated and can progress through three stages:
- Niveau 1 : nausea, hallucinations and loss of clarity.
- Niveau 2 : general deterioration and possible loss of consciousness.
- Niveau 3 : critical deterioration with high risk to life.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Water | Traitement | 1 | Bottle | 300 | 0.0 |
Emotional States
SOMMEIL
Sleep is a core resource like food and water. If the sleep indicator turns yellow, yawning begins and vision worsens; with a red indicator, the character can faint from exhaustion. Warm places are ideal for sleeping: near a fire, in a tent, in a house or in a sleeping bag. You cannot sleep with freezing cold, extreme hunger or severe illnesses (stage 2 or above). During sleep, health and blood recover quickly, with a chance to recover from mild illnesses.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Energy drink MadBull | Récupération | 8 | Bottle | 1.0 | 0.0 |
| Energy drink Gang | Récupération | 6 | Bottle | 1.0 | 0.0 |
| Energy drink Yaguar | Récupération | 10 | Bottle | 1.0 | 0.0 |
| Energy drink PrayBoy | Récupération | 4 | Bottle | 1.0 | 0.0 |
| Energy drink 6Energy | Récupération | 8 | Bottle | 0.8 | 0.0 |
SANTÉ MENTALE
Mental health can worsen under extreme stress: zombie attacks, prolonged exposure to psionic zones, or consuming human flesh. This can cause panic, hallucinations and disorientation, making survival much harder. Antidepressants help stabilize the psyche and reduce negative stress effects.
| Nom | Phase | Niveau | Forme et conditionnement | Durée (s) | SURDOSAGE |
|---|---|---|---|---|---|
| Adepress | Traitement | 1 | Comprimés | 150 | 0.2 |
| Agteminol | Traitement | 1 | Comprimés | 120 | 0.2 |
| Venlafaxina | Traitement | 1 | Comprimés | 250 | 0.3 |
| Actaparoxetine | Traitement | 2 | Ampoule | 400 | 0.4 |
| Amitriptilina | Traitement | 3 | Ampoule | 600 | 0.4 |
| Metralindole | Traitement | 2 | Ampoule | 300 | 0.1 |
| Amfitalicyne | Traitement | 3 | Injecteur | 520 | 0.6 |
Zones
Zone psionique
Psionic zones are dangerous areas with high levels of psychoactive effects that directly impact the character's mental health.
Comportement des effets
- The zone has an influence radius: the closer you get to the center, the stronger the effects become.
- Psychic impact: inside the zone, mental health decreases and panic, hallucinations and abnormal reactions may appear.
- Critical state: with mental state at zero, the character may perform unpredictable and lethal actions.
Psionic protection
To safely visit psionic zones, antidepressants are required. As an alternative, the PSI helmet is available, with standard 95% protection.